Using Direct3D in VB This series of articles will explain how to use Direct3D in Visual Basic. There are a lot of details to cover so I'll do it in pieces, but I think you'll find it all surprisingly easy. There are many steps to getting started, but once you get the basics down to a routine, you can ignore them and concentrate on the fun part: building graphics.
Author:Rod Stephens, Level:All , Date:11/10/00
Animation & Drawing If you've been looking to jump into graphics programming this is the place to start. This tutorial gives good coverage of animation and drawing using Win32 GDI and covers BitBlt, Back Buffering, Animation, Sprites, Masks, Raster Operations and more.
Author:Søren Christensen & Burt Abreu , Level:All , Date:05/14/99
Sound & Games This tutorial covers the basic, and sometimes not so basic, task of adding sound to your multimedia and game apps. We look at what's available with Win32 and then go into Wavmix32.dll and the freeware EasySound control.
Author:Søren Christensen & Burt Abreu , Level:All , Date:05/26/99
User Input Covers the basics of using the joystick, keyboard and mouse to control your games and multimedia applications.
Author:Søren Christensen & Burt Abreu , Level:All , Date:06/01/99
Doing Tiles in Visual Basic I Covers the basics of creating a tile based game including collsion detection and keyboard movement. Thanks Søren!
Author:Søren Christensen , Level:All , Date:09/21/98
Doing Tiles in Visual Basic II Covers additional material not in part one such as Nearing techniques, Correct Centering and More Direction control. Thanks again Søren!
Author:Søren Christensen , Level:All , Date:10/09/98
BitBlt Primer A good introduction to the BitBlt API which includes a demo project. Thanks go to Mick from VB-Workshop.
Author:Mick Lambino , Level:All , Date:10/19/98
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